State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Racing Games Performance in Africa Q3 2021

Discover how the top 5 racing games performed on a unified platform in Africa during Q3 2021, with insights on weekly downloads, revenue, and active users.

Top 5 Racing Games Performance in Africa Q3 2021

In Q3 2021, the top 5 racing games on a unified platform in Africa showcased varied performance metrics. The data, sourced from Sensor Tower, provides a comprehensive overview of weekly downloads, revenue, and active users for each game.

Bridge Race by Supersonic Studios LTD saw a significant trend in weekly downloads, peaking at approximately 320K in the week of July 26. However, there was a decline towards the end of the quarter, with downloads dropping to about 137K by the week of September 27. Revenue showed a peak of $187 in the week of June 28 and fluctuated throughout the quarter, ending at $150 in the final week of September. Active users for Bridge Race initially rose to around 764K in mid-July but then saw a steady decline, closing the quarter at approximately 442K.

Muscle Race 3D from GOODROID, Inc. experienced a notable spike in downloads, reaching around 336K in the week of August 23. The game maintained high download numbers in August but saw a decline in September, ending at about 53K in the last week. Active users mirrored this trend, peaking at around 488K in late August and decreasing to approximately 106K by the end of September.

Real Bike Racing by Italic Games maintained a steady performance in weekly downloads, with numbers fluctuating between 88K and 134K throughout the quarter. Revenue remained minimal, with slight increases peaking at $7 in early August. Active users showed a downward trend, starting at approximately 413K in late June and ending the quarter at around 360K.

Asphalt 8 - Car Racing Game by Gameloft SE demonstrated consistent weekly downloads, ranging from 60K to 76K. Revenue reached a peak of $1.4K in the week of September 6. Active users saw a gradual increase, starting at approximately 199K in late June and peaking at around 237K in early September.

Need for Speed™ No Limits by ELECTRONIC ARTS had a strong performance in revenue, peaking at about $6.5K in late July. Weekly downloads showed a declining trend, from around 148K in late June to approximately 37K by the end of September. Active users also decreased, starting at about 477K in late June and dropping to around 279K by the end of the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021